Jump

1st-level transmutation · D&D 5e (SRD)

2024 rules (SRD 5.2.1)

Casting Time: 1 bonus action
Range: Touch
Components: V, S, M (a grasshopper's hind leg)
Duration: 1 minute

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot

You can target one additional creature for each spell slot level above 1.

2014 rules (SRD 5.1)

Casting Time: 1 action
Range: Touch
Components: V, S, M (a grasshopper's hind leg)
Duration: 1 minute

You touch a creature. The creature's jump distance is tripled until the spell ends.