Robe of the Archmagi

Wondrous Item · Legendary · Requires Attunement by a Sorcerer, Warlock, or Wizard · D&D 5e (SRD)

2024 rules (SRD 5.2.1)

Robe of the Archmagi

Wondrous Item · Legendary · Requires Attunement by a Sorcerer, Warlock, or Wizard

This elegant garment is made from exquisite cloth and adorned with runes. You gain these benefits while wearing the robe.

Armor. If you aren't wearing armor, your base Armor Class is 15 plus your Dexterity modifier.

Magic Resistance. You have Advantage on saving throws against spells and other magical effects.

War Mage. Your spell save DC and spell attack bonus each increase by 2.

2014 rules (SRD 5.1)

Robe of the Archmagi

Wondrous Item · Legendary · Requires Attunement by a sorcerer, warlock, or wizard

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor • Class is 15 + your Dexterity modifier. You have advantage on saving throws against • spells and other magical effects. Your spell save DC and spell attack bonus each • increase by 2.