Androsphinx
Large monstrosity · True NeutralAC: 17
HP: 199 (19d10 + 95)
Speed: 40ft, Fly 60ft
Initiative: +0
Skillsarcana:
perception:
religion:
| | Mod | Save |
|---|
| Str | 22 | | |
| Int | 16 | | |
| | Mod | Save |
|---|
| Dex | 10 | | |
| Wis | 18 | | |
| | Mod | Save |
|---|
| Con | 20 | | |
| Cha | 23 | | |
Senses: truesight 120 ft.
Languages: Common, Sphinx
Immunities: psychic, bludgeoning, piercing, slashing from nonmagical attacks
Condition immunities: ,
CR: 17
Traits
Inscrutable
The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom () checks made to ascertain the sphinx's intentions or sincerity have disadvantage.Magic Weapons
The sphinx's weapon attacks are magical.Spellcasting
Spellcasting
The sphinx is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following cleric spells prepared:Cantrips (at will): , ,
1st level (4 slots): , ,
2nd level (3 slots): ,
3rd level (3 slots): ,
4th level (3 slots): ,
5th level (2 slots): ,
6th level (1 slots):
Actions
Multiattack
The sphinx makes two claw attacks.Claw
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit:17 () slashing damage.Roar (3/Day)
The sphinx emits a magical roar. Each time it roars before finishing a long rest, the roar is louder and the effect is different, as detailed below. Each creature within 500 feet of the sphinx and able to hear the roar must make a saving throw.Legendary Actions
Legendary Action Uses: 3. Immediately after another creature's turn, the Androsphinx can expend a use to take one of the following actions. The Androsphinx regains all expended uses at the start of each of its turns.
Claw Attack
The sphinx makes one claw attack.Teleport (Costs 2 Actions)
The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.Cast a Spell (Costs 3 Actions)
The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.