Luck Blade

Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, Sickle, or Shortsword) · Legendary · Requires Attunement · D&D 5e (SRD)

2024 rules (SRD 5.2.1)

Luck Blade

Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, Sickle, or Shortsword) · Legendary · Requires Attunement

You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. While the weapon is on your person, you also gain a +1 bonus to saving throws.

Luck. If the weapon is on your person, you can call on its luck (no action required) to reroll one failed D20 Test if you don't have the Incapacitated condition. You must use the second roll. Once used, this property can't be used again until the next dawn.

Wish. The weapon has 1d3 charges. While holding Wish it, you can expend 1 charge and cast from it. Once used, this property can't be used again until the next dawn. The weapon loses this property if it has no charges.

2014 rules (SRD 5.1)

Luck Blade

Weapon (any sword) · Legendary · Requires Attunement

You gain a +1 bonus to attack and damage rolls made with this magic weapon. While the sword is on your person, you also gain a +1 bonus to saving throws.

Luck. If the sword is on your person, you can call on its luck (no action required) to reroll one attack roll, ability check, or saving throw you dislike. You must use the second roll. This property can't be used again until the next dawn.

Wish. The sword has 1d4 - 1 charges. While holding it, you can use an action to expend 1 charge and cast the wish spell from it. This property can't be used again until the next dawn. The sword loses this property if it has no charges.