Armor of Resistance

Armor (Any Light, Medium, or Heavy) · Rare · Requires Attunement · D&D 5e (SRD)

2024 rules (SRD 5.2.1)

Armor of Resistance

Armor (Any Light, Medium, or Heavy) · Rare · Requires Attunement

You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table.

1d10Damage Type
1Acid
2Cold
3Fire
4Force
5Lightning
Down
Legs retract, reducing the apparatus's Speed and Swim
Speed to 0 and making it unable to benefit from bo-
nuses to speed.
Forward window shutter closes.
Side window shutters close (two per side).
The claws retract.
Each extended claw makes the following melee attack:
+8 to hit, reach 5 ft. Hit: The target has the Grappled
condition (escape DC 15).
The apparatus walks or swims backward provided its
legs are extended.
The apparatus turns 90 degrees clockwise provided its
legs are extended.
The light turns off.
The apparatus rises up to 20 feet if it's in liquid.
The rear hatch closes and seals.
6Necrotic
7Poison
8Psychic
9Radiant
10Thunder

2014 rules (SRD 5.1)

Armor of Resistance

Armor (light, medium, or heavy) · Rare · Requires Attunement

You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.

d10Damage Type
1Acid
2Cold
3Fire
4Force
5Lightning
6Necrotic
7Poison
8Psychic
9Radiant
10Thunder