Ammunition, +1, +2, or +3

Weapon (Any Ammunition) · Uncommon (+1), Rare (+2) · D&D 5e (SRD)

2024 rules (SRD 5.2.1)

Ammunition, +1, +2, or +3

Weapon (Any Ammunition) · Uncommon (+1), Rare (+2)

or Very Rare (+3) You have a bonus to attack rolls and damage rolls made with this piece of magic ammunition. The bonus is determined by the rarity of the ammunition. Once it hits a target, the ammunition is no longer magical. This ammunition is typically found or sold in quantities of ten or twenty pieces. Ten pieces of this ammunition are equivalent in value to a potion of the same rarity.

2014 rules (SRD 5.1)

Ammunition, +1, +2, or +3

Weapon (any ammunition) · Uncommon (+1), Rare

(+2), or very rare (+3) You have a bonus to attack and damage rolls made with this piece of magic ammunition. The bonus is determined by the rarity of the ammunition. Once it hits a target, the ammunition is no longer magical.